I am a steadfast proponent of active learning. I cringe at the thought of a curriculum that is built on passive lectures, whether synchronous presentations or asynchronous videos, with little to no integration of active learning activities. I am a firm believer that students need to test their knowledge and skills in order to solidify their understanding of new content. In my opinion, it takes much more time and effort to design a curriculum that incorporates a variety of active learning activities than to simply provide lectures. By engaging students in active learning opportunities, the instructor will structure the learning environment to enable students to explore their understanding of concepts while utilizing higher order thinking.
In this blog post, I will be focusing on the integration of active learning into online professional development sessions. My question is as follows: How can online professional development be designed to maximize active learning opportunities? This question aligns with the International Society for Technology in Education 4.5b (professional learning facilitator): “Build the capacity of educators, leaders, and instructional teams to put the ISTE Standards into practice by facilitating active learning and providing meaningful feedback.”
Active learning activities require learners to “construct knowledge through higher order thinking (such as recalling, applying, analyzing, evaluating, synthesizing, and verbalizing concepts). This contrasts knowledge passively transmitted to students solely via listening, transcribing, memorizing, and reading” (Yale Poorvu Center for Teaching and Learning).
How does Bloom’s Taxonomy intersect with active learning?
Active learning requires use of higher order thinking skills, such as creating and teaching a lesson plan, whereas passive learning uses lower order thinking skills, such as memorizing content for an exam.
Why is higher order thinking important?
According to Cummins (2020), higher order thinking skills benefit the learner by:
- Promoting “essential skills such as critical thinking and problem-solving,”
- Developing “transferable skills that can be essential in a wide variety of contexts.”
What are some examples of online active learning activities?
- Peer review
- Problem solving
- Small group and full group discussion, including utilization of online discussion boards
- Group work in breakout rooms using Google docs for collaboration
- Simulation learning
- Idea mapping
- Case studies
- Role playing
Application of active learning in professional development sessions:
A comprehensive report titled Best Practices in Online Professional Learning outlined a broad range of considerations when designing professional development sessions for educators. The subject areas within the report include applying design principles, choosing delivery models, providing support before training, creating opportunities for collaboration and reflection, facilitating interactive participation, fostering collaboration, and following up with targeted support. The section that related most to this blog post focused on facilitating interactive participation. It included a variety of ideas on how to engage educators in active learning online, including ideas for both synchronous and asynchronous learning. A few of the take-aways are shown below:
- Online tools to facilitate active learning:
- Discussion boards
- Open forums
- Interactive documents
- Engagement strategies: The authors emphasized the importance of engaging learners in a virtual environment. Some of the strategies mentioned to increase engagement included “intersperse text with activities such as quizzes, spot challenges, and brief exercises to keep learners mentally alert,” and “reinforce learning by asking participants to recap major points, consider ways to apply material, or solve case problems.”
- Practical examples provided based on the online format included the following:
- Asynchronous learning: task exploration and analyzing student work
- Synchronous learning: group video conferencing and interactive whiteboards
Using the Backward Design framework developed by Wiggins and McTighe would ensure that professional development coaches determine their desired results, including learning objectives, before determining acceptable evidence and subsequent learning activities (Bowen, 2017). By defining learning outcomes that assess higher order thinking skills, determining acceptance evidence and planning learning experiences will likely result in active learning activities.
In summary, active learning can be accomplished in an online learning environment. Some of the learning activities are similar to what has been implemented in a face-to-face setting (e.g., group work, debate, role play, case studies) while others are more unique to the online environment (e.g., using Google docs to complete group work in breakout rooms and online discussion boards). Active learning can be effective in both synchronous and asynchronous learning environments, and it is important to structure active learning experiences in either learning environment to be engaging and to offer opportunities for collaboration and reflection.
Author unknown. (2021). Active Learning. Yale Poorvu Center for Teaching and Learning. https://poorvucenter.yale.edu/ActiveLearning
Author unknown. (2019). Best practices in online professional learning. Hanover Research. https://cdn2.hubspot.net/hubfs/3409306/Best-Practices-in-Online-Professional-Learning.pdf
Bowen, R.S. (2017). Understanding by Design. Vanderbilt University Center for Teaching. https://cft.vanderbilt.edu/understanding-by-design
Cummins, K. (2020). Higher order thinking skills for students and teachers. Innovative Teaching Ideas. https://www.innovativeteachingideas.com/blog/higher-order-thinking-skills-for-students-and-teachers
International Society for Technology in Education. (2022). https://www.iste.org/
2 replies on “Designing active learning for a virtual professional development learning environment”
Active learning is such a big part of keeping learners engaged. I teach middle schoolers, and active learning is the only way we can all survive the lesson. Adults are more forgiving, but definitely deserve engaging training. So, I really enjoyed reading this post.
One part that stuck out to me though related to digital learning: “providing support before training.” I think that with technology that support before the training or professional development is key because so many of the tools used to keep learning active can fall apart if the trainee isn’t able to do one of the steps to using the tool/software. For example, a drag and drop activity is impossible if the user doesn’t know how to click and grab objects on their device. It’s a tiny step but without it, the active learning falls apart.
I really enjoyed reading your post and specifically your examples for async and sync examples for active learning. I think you make a critical point about PD designers to think backwards – I read it as active learning without purpose is meaningless. I appreciated your list of active learning examples; I am writing a solution on a similar topic and your post has me wondering how incorporating choice may help enhance active learning for adult learners. Thank you for sharing!